Course Details
Topic 1:Introduction to C# Software Design in Unity
- Installing and setting Up Unity
- Explore Unity Interface and components
- Getting started with C# scripting in Unity
- Understanding the structure of a C# script
Topic 2: Fundamentals of C# Scripting in Unity
- Setup for a simple 3D game
- Transform component
- public and private variables
- Working With keyboards inputs in Unity
- Control statements
- Classes and functions
- Prefabs
- Instantiating and Destroying Random GameObjects
- Rigidbody and Trigger Collisions
- Searching & Finding GameObjects in Unity
- Getting Access To Components using GetComponent Function
- Loops
- Coroutines
Topic 3: Unity Software Functionalities
- Convert 3D to 2D Game
- Import Assets for Sprite Images, Audio and Animation
- Add on Power Up features
- Create Animation In Unity
- User interface (UI)
- Effects (FX)
- Post processing
- Game audio
Topic 4: Unity Game Design Tutorial
- Overview of Unity 3D game tutorial
- Import Assets from from Unity Asset Store
- Step by step guide on the Unity 3D game tutorial
- Using Classes & Objects
Topic 5: Documentation and Version Control
- Deployment (build your game)
- Unity version control and documentation
Final Assessment
- Written Assessment - Short Answer Questions (WA-SAQ)
- Practical Performance (PP)
Course Info
Promotion Code
Promo or discount cannot be applied to WSQ courses
Minimum Entry Requirement
Knowledge and Skills
- Able to operate using computer functions
- Minimum 3 GCE ‘O’ Levels Passes including English or WPL Level 5 (Average of Reading, Listening, Speaking & Writing Scores)
Attitude
- Positive Learning Attitude
- Enthusiastic Learner
Experience
- Minimum of 1 year of working experience.
Target age group: 21-65 years old
Minimum Software/Hardware Requirement
Software:
Download and Install the following software
Hardware: Window or Mac Laptops
About Progressive Wage Model (PWM)
The Progressive Wage Model (PWM) helps to increase wages of workers through upgrading skills and improving productivity.
Employers must ensure that their Singapore citizen and PR workers meet the PWM training requirements of attaining at least 1 Workforce Skills Qualification (WSQ) Statement of Attainment, out of the list of approved WSQ training modules.
For more information on PWM, please visit MOM site.
Funding Eligility Criteria
| Individual Sponsored Trainee | Employer Sponsored Trainee |
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SkillsFuture Credit:
PSEA:
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Absentee Payroll (AP) Funding:
SFEC:
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Steps to Apply Skills Future Claim
- The staff will send you an invoice with the fee breakdown.
- Login to the MySkillsFuture portal, select the course you’re enrolling on and enter the course date and schedule.
- Enter the course fee payable by you (including GST) and enter the amount of credit to claim.
- Upload your invoice and click ‘Submit’
SkillsFuture Level-Up Program
The SkillsFuture Level-Up Programme provides greater structural support for mid-career Singaporeans aged 40 years and above to pursue a substantive skills reboot and stay relevant in a changing economy. For more information, visit SkillsFuture Level-Up Programme
Get Additional Course Fee Support Up to $500 under UTAP
The Union Training Assistance Programme (UTAP) is a training benefit provided to NTUC Union Members with an objective of encouraging them to upgrade with skills training. It is provided to minimize the training cost. If you are a NTUC Union Member then you can get 50% funding (capped at $500 per year) under Union Training Assistance Programme (UTAP).
For more information visit NTUC U Portal – Union Training Assistance Program (UTAP)
Steps to Apply UTAP
- Log in to your U Portal account to submit your UTAP application upon completion of the course.
Note
- SSG subsidy is available for Singapore Citizens, Permanent Residents, and Corporates.
- All Singaporeans aged 25 and above can use their SkillsFuture Credit to pay. For more details, visit www.skillsfuture.gov.sg/credit
- An unfunded course fee can be claimed via SkillsFuture Credit or paid in cash.
- UTAP funding for NTUC Union Members is capped at $250 for 39 years and below and at $500 for 40 years and above.
- UTAP support amount will be paid to training provider first and claimed after end of class by learner.
Appeal Process
- The candidate has the right to disagree with the assessment decision made by the assessor.
- When giving feedback to the candidate, the assessor must check with the candidate if he agrees with the assessment outcome.
- If the candidate agrees with the assessment outcome, the assessor & the candidate must sign the Assessment Summary Record.
- If the candidate disagrees with the assessment outcome, he/she should not sign in the Assessment Summary Record.
- If the candidate intends to appeal the decision, he/she should first discuss the matter with the assessor/assessment manager.
- If the candidate is still not satisfied with the decision, the candidate must notify the assessor of the decision to appeal. The assessor will reflect the candidate’s intention in the Feedback Section of the Assessment Summary Record.
- The assessor will notify the assessor manager about the candidate’s intention to lodge an appeal.
- The candidate must lodge the appeal within 7 days, giving reasons for appeal
- The assessor can help the candidate with writing and lodging the appeal.
- he assessment manager will collect information from the candidate & assessor and give a final decision.
- A record of the appeal and any subsequent actions and findings will be made.
- An Assessment Appeal Panel will be formed to review and give a decision.
- The outcome of the appeal will be made known to the candidate within 2 weeks from the date the appeal was lodged.
- The decision of the Assessment Appeal Panel is final and no further appeal will be entertained.
- Please click the link below to fill up the Candidates Appeal Form.
Job Roles
- Unity Game Developer
- Software Engineer
- Senior Software Developer
- Game Designer
- Technical Artist
- Application Developer
- VR Developer
- AR Developer
- Game Development Instructor
- Interactive Media Developer
- Systems Analyst
- 3D Programmer
- Quality Assurance Engineer
- Mobile Game Developer
- Technical Director
Trainers
Tan Wei Liang – Tan Wei Liang is an ACTA-certified trainer with professional experience in IT training and software development. With a strong foundation in digital skills education, he has delivered WSQ-accredited programs to help learners build both technical knowledge and practical workplace competencies. His mission as a trainer is to make complex technical concepts accessible and actionable for learners of all backgrounds.
In this WSQ course, Wei Liang applies his expertise to guide learners through game development fundamentals using Unity and C# programming basics. His teaching emphasizes hands-on coding, structured exercises, and project-based learning, ensuring participants gain both the technical skills and creative confidence to develop interactive games.
Lim Fang Cheng Fritz: Lim Fang Cheng Fritz is a game developer and software engineer with deep expertise in C# programming, Unity game design, and real-time interactive simulations. Over the years, he has built immersive digital experiences across gaming, education, and virtual training sectors. With a background in computer science and interactive media, Fritz brings a unique blend of technical precision and creative innovation to his projects. He has worked on various Unity-based applications focusing on gameplay mechanics, AI scripting, and cross-platform optimization.
In “C# Programming Methodologies for Unity Game Development,” Fritz teaches participants how to apply object-oriented programming principles in Unity for efficient and modular game development. His sessions cover scripting fundamentals, debugging, and performance optimization, emphasizing industry best practices. Through practical examples and guided projects, he helps learners build the technical and problem-solving skills required to design and deploy professional-grade Unity games.
Jyoti Chopra: Jyoti Chopra is a design professional and certified Autodesk instructor with extensive experience in 3D modeling, architectural visualization, and digital design education. She has over eight years of experience teaching AutoCAD, Revit, and 3ds Max in leading design institutes, along with three years as an architectural designer specializing in residential and landscape projects. Jyoti’s expertise in visual design, simulation, and environment creation enables her to bridge the gap between spatial design and interactive game aesthetics.
In “C# Programming Methodologies for Unity Game Development,” Jyoti introduces learners to the creative aspects of Unity development through 3D modeling, environment setup, and design visualization. Her sessions integrate design theory with Unity scripting fundamentals, helping learners understand how to translate artistic concepts into dynamic, interactive spaces. With her strong foundation in visualization and software design, she provides learners with a balanced approach to both the technical and creative dimensions of game development.
Dr. Alfred Ang – Dr. Alfred Ang is the founder of Tertiary Courses, an experienced trainer, and a technology entrepreneur with expertise in AI, software development, and e-learning. He has developed and delivered numerous training programs across domains including machine learning, deep learning, and programming fundamentals. Dr. Ang has also established training ventures such as Eco City Hydroponics and Tertiary Courses Malaysia, reflecting his passion for applied education and innovation.
Dr. Ang holds a Ph.D. in Machine Learning from Nanyang Technological University and has earned international recognition as a technology educator. For this WSQ course, he equips learners with a solid foundation in C# programming, Unity development, and interactive content creation. His teaching integrates academic rigor with real-world application, ensuring participants gain both conceptual understanding and practical skills to build games from scratch.
Customer Reviews (8)
- . Review by Course Participant/Trainee
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Enjoyed the course. Learned something. (Posted on 11/21/2025)1. Do you find the course meet your expectation? 2. Do you find the trainer knowledgeable in this subject? 3. How do you find the training environment - Recommended Review by Course Participant/Trainee
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. (Posted on 11/21/2025)1. Do you find the course meet your expectation? 2. Do you find the trainer knowledgeable in this subject? 3. How do you find the training environment - Recommended Review by Course Participant/Trainee
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. (Posted on 11/21/2025)1. Do you find the course meet your expectation? 2. Do you find the trainer knowledgeable in this subject? 3. How do you find the training environment - willl recommend Review by Course Participant/Trainee
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. (Posted on 6/1/2025)1. Do you find the course meet your expectation? 2. Do you find the trainer knowledgeable in this subject? 3. How do you find the training environment - willl recommend Review by Course Participant/Trainee
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. (Posted on 6/1/2025)1. Do you find the course meet your expectation? 2. Do you find the trainer knowledgeable in this subject? 3. How do you find the training environment - will recommend Review by Course Participant/Trainee
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. (Posted on 6/1/2025)1. Do you find the course meet your expectation? 2. Do you find the trainer knowledgeable in this subject? 3. How do you find the training environment - will recommend Review by Course Participant/Trainee
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. (Posted on 6/1/2025)1. Do you find the course meet your expectation? 2. Do you find the trainer knowledgeable in this subject? 3. How do you find the training environment - will recommend Review by Course Participant/Trainee
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. (Posted on 6/1/2025)1. Do you find the course meet your expectation? 2. Do you find the trainer knowledgeable in this subject? 3. How do you find the training environment








